Watch: Behind-the-Scenes of Student Game Project ‘Dinocalypse’

Back in March, student Game Development team Panic Button Games showcased Dinocalypse at the Game Project Final Presentations in the Full Sail Live Venue. In the third-person shooter game, the player is the commandeer of a tower base, with the goal of defending it from frantic incoming waves of ravenous dinosaurs (including one named “Big Nasty” and one wearing a top hat).

We enjoyed the game so much, we decided to catch up with recent Game Design Master’s graduate Adam Mrozewski, who was part of the project, to find out a little bit more about how the game was created. (And if you want to play it yourself, download it over at the Game Project Web Portal.)

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