Student Game Development teams from From the Ashes Studios recently presented the end results of months of designing, coding, hard work, problem-solving, and precision at the Game Project Final Presentations. Students, faculty, and family members were there to check out what these students had to offer on the day before their graduation.
Team Short Fuse presented Pirates Vs. Pirates, which lets players control the First Mate on a pirate ship as they defend themselves from enemy pirates. The enemy units will first try to destroy the ship’s mast to make the ship stop moving, and then attack the Captain. Players can repair the mast to make the ship move again, but once the Captain dies, the game is lost.
Rite of Passage, a game from Team Paradux, is a third-person stealth game that features dramatic assassinations in an atmospheric temple. As the Hunter, the player must infiltrate the temple, recover the golden idol, and escape so that he can become a man within his tribe.
The Game Project Final Project Presentations require Game Development students to come together as a team and pitch an idea for a complete game. One the idea gets approved, they team with Game Art and Recording Arts students to develop the project to its completion and present it before an audience of faculty, guests, and students.
Download these and other Game Development projects at the Full Sail Game Project Web Portal.