While students are away on Spring Break, Computer Animation and Game Art faculty members are here on campus, staying on top of their game. On Monday they attended a software training session for Autodesk Mudbox 2012, a digital sculpting and texture painting tool used most commonly in 3D game development. Autodesk’s Lee Fraser was on hand to discuss the software’s new features and lead a training session with the group.
“It’s a tool that’s been used in the industry for a while,” says 3D Arts Program Director Pete Bandstra. “We are looking at it as a general update to our skill sets and to take in new knowledge.”