Watch: Behind-the-Scenes of Student Game Project ‘Dinocalypse’

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Back in March, student Game Development team Panic Button Games showcased Dinocalypse at the Game Project Final Presentations in the Full Sail Live Venue. In the third-person shooter game, the player is the commandeer of a tower base, with the goal of defending it from frantic incoming waves of ravenous dinosaurs (including one named “Big Nasty” and one wearing a top hat).

We enjoyed the game so much, we decided to catch up with recent Game Design Master’s graduate Adam Mrozewski, who was part of the project, to find out a little bit more about how the game was created. (And if you want to play it yourself, download it over at the Game Project Web Portal.)

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