September Game Final Project Presentations

This month’s Game Project Final Presentations were held in brand new Full Sail Live venue – and if there’s any place on campus that best shows off the gameplay and hard work that students spend five months on while developing their games, it’s there. The room’s sound system, large stage, and multiple video screens wowed a large audience of students, faculty, and family members who gathered to see games from three student groups representing Hidden Temple Studio.

First up was Silver Snakes Games, who presented Ango’s Odyssey, a puzzle/action game set in an Aztec jungle-inspired environment. The game requires players to steer a tribe of lizard creatures as they fight to reclaim their village from an evil overlord.

Blue Barracudas Studios had originally planned to create an educational game for kids that explored the inner workings of the human body, but they ultimately decided they wanted to take on something a little bit more riveting…and gross. And so they developed Antibody, a dark game that puts players inside a body being ravaged by mucus, rabies infections, the common cold, and one ugly-looking tapeworm. Riveting stuff, but perhaps the presentation was a bit too close to lunchtime for the more squeamish members of the audience.

Finally, Atmosphere Games presented Kitchen Krashers, an interesting and creative game that provided a new spin on the sport of curling. In the game, players can compete with one another as they shoot ants on soda bottle caps through obstacle-laden kitchens, all while aiming to hit their targets and reach the highest score.

The Game Project Final Presentations require Game Development students to come together as a team and pitch an idea for a complete game. Once an idea gets approved, they team with Game Art and Recording Arts students to develop the project to its completion and present it before an auditorium of faculty, guests, and students.

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