Dozens of game, mobile, and web developers and programmers from around the state (including a few Full Sail students) gathered in the Entertainment Business building last Saturday for “A Day of Unity,” a free all-day workshop hosted by Microsoft and Unity. Attendees learned how to build a 2D game using the Unity engine and export and publish it to the Windows Store.
The workshop was designed for both beginner and intermediate Unity users and covered everything from using Unity Pro to optimize graphics to learning how to animate your character’s movements via Mecanim. At the end of the day, attendees showed off 2-minute demos of their games, and the best apps (determined by audience vote) won software prizes and Windows Phone Devices.
“The attendees [87 people total] varied from having no experience to being highly experienced with multiple games deployed to multiple platforms,” said Microsoft instructor David Cook. “They all shared a deep appreciation for the session and said they learned some very valuable information.”