Grads Speak About Their Work on id Software’s Rage

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id Software has been a leader in first person shooters since the early 90s, with their groundbreaking series Wolfenstein, Doom, and Quake helping to define the genre. The company recently released their latest IP, Rage, and we’re excited to be welcoming eight Full Sail graduates who worked on the game back to campus to speak with students and staff about its production.

These grads will be visiting from id’s Richardson, Texas studio, and include Martinez Daniel, Robert Duffy, Jeffrey Farrand, Christopher Hays, Jon Lietz, Paul Madden, Steven Serafin, and Grant Shonkwiler, who worked in various roles in the programming and production of Rage.

The event will be held on Tuesday, November 15 at 6:00 p.m. in the Full Sail Live Venue. Current students will also have an opportunity to ask questions to the panel, providing a great opportunity to learn about the game, the company, and any general tips about starting a career in the industry.

Rage was in development for over four years, and hit shelves this September to strong reviews – with critics highlighting the unique blend of role-playing, driving sequences, and the kind of visceral gunplay the studio built its reputation on. For more information, check out the official Rage site.

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